-Seekers of Seekers of Myths. Messer, Ishizaka, Kadminion et al. The Archaeological Survey, vol. 55
Bocklin
WHAT IS THIS?
The Great Glass Mountain was a fifteen session game of Mythic Bastionland that I ran for three friends starting at Gencon 2025. I don't think of RPG books in terms of value for money because everyone I know just pirates whatever game they want. The real cost is the work of mastering the rules, creating the game world and, crucially, the social capital spend necessary to bring the players to the table. With that in mind, Mythic Bastionland is the best value proposition of fun vs effort that I have run since I picked up Delta Green in 2016. It equals Delta Green in ease of running but equals the best of Unknown Armies in emotional payoff. I doubt it has the longevity of either, but fifteen sessions felt like the perfect length for this game.
GAME SESSIONS
Hendrich
WHAT I DID DIFFERENTLY
Blasts are rolled once for
everyone in the area of effect, not individually vs each victim. If you
use a gambit, you use the same one vs everyone. This spares you rolling
the same fistful of dice six times when you unleash a blast vs a group
of people.
Dreams show
you visions of people and places across the realm. Sometimes they show
you what's going on in a Myth hex. This is a great way to give the NPCs
interiority and share information that the players would otherwise never
get. If I only kept one thing I'd keep this.
Myths are
sometimes checked in inhabited places. The way it's supposed to work,
Holdings and Dwellings follow real world rules while the wilderness is a
place of myth. That's fine, but I like it when the myths have a chance
to interact with the people and places of the Realm.
Vigor is restored by one night of hospitality, not a full day. This was a mistake but I decided to stick with it. Requiring the players to spend a whole day in an inhabited hex would have meant more time to interact with NPCs. The Knights were already claustrophobic and eager to resume adventuring after just one night apiece.
WHAT WE DIDN'T TRY
Advancing to another Age
City quest
Domain management
Warband scale combat
BONUS



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