The year is 1521. The place is Tenochtitlan, heart of the Aztec Empire. The island-city has just been conquered following a ninety day siege by a coalition of Spanish Conquistadores and their Nahua allies from neighboring city-states. Weakened by starvation and smallpox, the surviving Mexica are at the mercy of their conquerors’ insatiable lust for gold.
An Unknown Armies 3e scenario for up to four players.
I really enjoyed Gary Jennings' Aztec, and I had the idea for a scenario based on the throwaway line about the Spaniards torturing the Mexica nobility for the location of all the gold that Cortez dumped in the lake during his flight from the city in 1520. This is Jennings' interpretation of the historical incident where Cortes held the feet of Revered Speaker Cuauhtémoc and a handful of his courtiers to a fire and demanded the location of the gold.
I wrote two groups of pregens, one all Merchant avatars and one where each character is a different caster school. The latter group is more colorful, but it's a lot easier to teach the game to new players if you only have to explain one kind of magick. Merchants are the most overpowered casters in Unknown Armies because of their ability to trivially min/max anything on their character sheet, but you have to be a shrewd negotiator to find people willing to sell what you want. The players start at a real disadvantage and have to use their wits to survive and find a way out of the situation.
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