This is a materpost for my Fallout: Two Sun mini campaign. It includes play reports of all the sessions, the rules I used, and the scenario document in case you're interested in using it yourself.
I'd been thinking about running this game for years, but kept putting it off because of the heavy content lift. I came back to my old design documents this year after the randomizer mod rejuvenated my interest in New Vegas.
First, the play reports. I tested the game over three session with a group of veteran Delta Green players.
Next, the system itself:
As a bonus, have some character art from my initial concept for this campaign, back in 2015.
- Player Document - start here
- GM Playset - the content that populates the world
- GM map - the places where it all happens
- Character Sheet - auto calculates so you don't have to
- Folder, containing all of the above
As a bonus, have some character art from my initial concept for this campaign, back in 2015.
That's it for now. Thanks for reading!
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