A Dwarven exploratory mining expedition disappears beneath the permafrost layer of the ancient tundra.
The Rogue's Wallet
mellonbread's RPG and Other Games blog
Sunday, June 1, 2025
Tuesday, May 27, 2025
Unknown Armies Shotgun Scenario: Black Coffee
1980. Skyrocketing coffee prices induce East Germany to send engineers and help the Vietnamese establish first rate coffee plantations. In exchange the GDR will receive half of Vietnam’s coffee harvest for the next twenty years.
Coffee is to Teutons like tea is to the English. Its absence is apocalyptic. It’ll take years for the Vietnamese coffee operation to bear fruit. The way things are going, there won’t be an East Germany by then.
Sunday, May 25, 2025
Unknown Armies Playtest - Black Coffee
After a grueling multi-day trip, four East German farmers peered out the windows of a Soviet made Mi-4 transport helicopter as it descended toward an old coffee plantation in the wilderness of Vietnam's central highlands.
- Arnold Lindwurm, 19, unemployed since finishing conscription. Malcontent with a knack for evading surveillance. Raised chickens illegally in his apartment.
- Kasper Pfennig, Volkssturm child soldier, raised in a Free German Youth camp after the war. 50 years old, loved working outdoors and with kids.
- Melissa Preisner, apolitical hog farmer from a collective farm outside Berlin. 25 years old, liked animals and heavy physical labor.
- Sandro Griebel, Russian war bastard fathered during the rape of Berlin. 35 years old, worked in a slaughterhouse, raised sheep on his one acre “personal housekeeping” plot.
The year was 1980. Skyrocketing coffee prices induced the German Democratic Republic to send engineers and help the Vietnamese establish first rate coffee plantations. In exchange the GDR would receive half of Vietnam’s coffee harvest for the next twenty years. Coffee was to Teutons like tea to the English. Its absence was apocalyptic. It would take years for the Vietnamese coffee operation to bear fruit. The way things were going, there wouldn't be an East Germany by then.
That's why the four mages had been rounded up by Kramer, a Stasi transvestite who somehow knew they were all Agrimancers. Their mission: use their magic to accelerate coffee production at the plantation by any means necessary.
That's why the four mages had been rounded up by Kramer, a Stasi transvestite who somehow knew they were all Agrimancers. Their mission: use their magic to accelerate coffee production at the plantation by any means necessary.
Tuesday, May 20, 2025
Unknown Armies Pashacon Jam Results
Another Unknown Armies jam wrapped a couple weeks ago. Parameters will be familiar to anyone who's been following this series. Let's see how we did.
Thursday, May 15, 2025
His Majesty The Worm - Pile of Blades Masterpost
Pile of Blades is a city and undercity I wrote for His Majesty The Worm. I played through it in seven sessions, about one for each realm of the Undercity.
Sunday, May 11, 2025
His Majesty The Worm - Session 7
Four adventurers from the Elite Underman Excavation Company showed up for the final mission:
- Aethelbald the Green, Horse Girl (and Wall the Griffin)
- Hyacinth "Cindy" Hakkapeliitta, Mad Brewer (and her new husband Fovean Blaster Caster)
- Chrysanthemum "Chris" Hakkapeliitta, Ex-Legionary
- Gyrfalcon "Gary the Mage" Hakkapeliitta, Wizard
The Unicorn explained the mission at Aethelbald's ranch outside of town. With the psychic protection they got in the Demon Ruins they could now enter the Cave of Squids and eliminate the threat to the City. Jerry the Mage had used his alchemical expertise to make a big bomb, all the Guild had to do was take it into the dungeon and drop it in the room with the jars, and the thing inside the jars. They'd recognize it from their nightmares, and when the Unicorn said that they realized they would. The dream of an enormous body, trapped in a confined space, dimly aware of the innumerable dreaming minds in the world above.
An assault on the Cave of Squids would provoke an immediate response from the inhabitants, who would use their psychic powers to draw in all their servitors from the City and Undercity. To that end, a team would hold the entrance to the Cave and protect the Guild's line of retreat.
- The Unicorn
- Jerboa "Jerry the Mage" De Hornachos
- Jerboa's cousin Baramundi "Barry the Mage" De Hornachos
- Jerboa's uncle Scarab "Scary the Mage" De Hornachos
The Guild chose the Cave entrance in the cellars beneath Hangman's Hill, rather than the flooded drain from the Giant Conclave. Aethelbald hefted the bomb, Cindy took the sack of spare psychic resistance rings, and they descended into the final area of the dungeon.
Wednesday, May 7, 2025
Clerics in Begone, FOE!
A few days ago Prismatic Wasteland put out a call for posts about about Clerics. I'm going to talk about Clerics in my personal fantasy heartbreaker Begone, FOE! I've been workshopping alternate names like Loot Bastards or Slop and Splendor but nothing has emerged as a frontrunner. This post serves as an important reminder that I should get back to work on Revision 15.
Saturday, May 3, 2025
In the Hands of Osiris - Music Post
Mostly recycled from prior soundscapes, but I compiled it anyway. A friend said she liked the scenario and might run it someday.
Sunday, April 27, 2025
His Majesty The Worm - Session 6
Gary and Cindy Hakkapeliitta met up at Aethelbald's ranch outside the city, to get their next mission from the Unicorn the Orc brought out of the underworld. The beast knew a lot about what was going on in the undercity, and explained the situation to the Guild: The destruction of the telepathic statue sabotaged the Squids' alliance with the Giants, who realized they'd been duped when the fog of mental interference suddenly lifted. But any attack on the squids themselves would require psychic defenses, and that's what the Guild was going to get. The Demon Ruins were full of evil spirits that would trade for what they needed. The Unicorn couldn't go with them because he hated Demons. They killed his rider and he would savagely attack them on sight with no thought to the mission. He didn't feel good about sending adventurers down to do the job, but he offered to pay them real nice if they brought back enough psychic defense for everybody.
There were two ways into the Demon Ruins: a long drop down the waterfall in the Stone Garden, and the frozen doorway in the Giant Conclave. The waterfall was dangerous to traverse but not actively monitored by the monsters. The Conclave door led into the hanging palace of a particularly nasty Demon who wouldn't sell the players what they wanted. The siblings chose the Conclave entrance. Climbing down a giant rope under a waterfall was one thing, climbing up while being pursued by monsters was another entirely. Better to have a secure line of retreat than an easy way in. The Unicorn thanked them for their service, he wished he could pay them better for giving up a piece of their souls but the City would be better for it.
Monday, April 21, 2025
Unknown Armies 2025 Jamuary Jam Results
Ken Currie
A couple months ago Unknown Armies fan server user Cliomancer ran another Unknown Armies jam. It had similar rules to previous jams, with a list of prompts and a short wordcount limit.
Friday, April 18, 2025
Instant Loss - Music
Music post for Instant Loss, the Unknown Armies 3e shotgun scenario about professional wrestlers getting revenge on the house shooter at their z list joshi promotion.
Listen to the actual play here.
Monday, April 7, 2025
His Majesty The Worm - Session 5
Three adventurers from the Elite Underman Excavation Guild met their contact in a conference room above the Cult of Strength's physical therapy clinic in Shrine of Teeth.
- Aethelbald the Green, Orc Rogue
- Aten Hookmantled, Dwarven Beastmaster
- Sweetheart, Aten's Dungeon Worm
- Breadrick Bravebelly, Halfling Rogue
Their contact was a bald man with a perfectly regular grid of scars across his body, which he embellished with fresh cuts across the back of his arm as the Guild entered. They instantly recognized him as Dacian of the Tower, a high ranking hiero at the Temple of Swords, and thought they had walked into an ambush. Gary the Mage had caused some controversy by exposing the Church's swords-for-slaves scheme, and his anti-Temple stance had previously won him threats of hired assassination.
But it all worked out, because Dacian appreciated the Guild's dedication to exposing corrupt elements of the Temple. He had it on good authority that several members of the organization were victims of psychic dream sending from an unknown entity in the undercity, subtly altering their behavior in disturbing ways. The source of the emissions was a mysterious soapstone statue in the Thingstead of the Giant Conclave. If the Guild destroyed the mysterious statue, he'd pay them handsomely. The Guild decided that, as long as they were down in the dungeon, they would help Aten find another beast for his menagerie. Whatever monster they found could live at Aethelbald's ranch along with the Unicorn from the Stone Garden. There were two entrances to the Giant Conclave, one through the Fire Giant Forge and one from the cellar under Hangman's Hill.
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