Wednesday, October 19, 2022

Delta Green - Shooting For Survival

I've cooled off on Delta Green over the years, but I was recently asked by a friend of the blog to repost this article from my DG master document. I wrote it a few years ago when I first started playing Delta Green. I saw a lot of characters die because the players misunderstood how the game system worked, made poor choices due to rules inexperience, and didn't take advantage of simple but easily forgotten mechanics that would have protected them. Automatic weapons and explosives killed more Agents than all the monsters in the game combined.

The tips presented here are mechanical rather than tactical. They will not save Agents from poorly chosen fights, bad strategic decisions, or an overly bloodthirsty attitude that comes back to bite them. But nobody should die because of a game rule that wasn't intuitive.


Tuesday, October 11, 2022

Unknown Armies NPC - Jenny Wex

In her mind's eye, something made Jenny want to recoil even before it came into focus.

A man. Mustard. A mustard m- no, a man in a mustard pin-stripe shirt... the room smelled vaguely of mustard. Old, like the kind around the rim of a squeezebottle.

The man was nondescript, sitting in a room like Darth Vader's chamber in Star Wars... meditating? But the horrific thing... the horrific thing was that he sat on a pink mass. The pink mass was slick and soft and luminous with a meaty sheen all over its carpetlike surface...

Jenny's mind ejected itself from her astral form.

"Nope," she said definitively, reaching for the Tums in her purse. "Too close, even at that distance."


A light came on in his head, disrupting the symphony of flesh surrounding him. There was a smell like tiny cubed onions, frying. In his shadow body, a thousand light years away, a fresh stream of drool issued from the side of his mouth, joining the layer of effluent caking his chin and neck. The edges of his jaws hurt in anticipation of the taste. The carpet rippled under him like it was alive.

 Then he was away from the sealed chamber and back in the mass, moving toward the spot where the light had come from.


Thursday, October 6, 2022

Unknown Armies Play Report: ICONODULES

Pistachio Milkshake: employees at the McDonald’s in Gaziantep, a city in Turkey about 45 kilometers from the Syrian border. Also members of the Scottish Rite, an occult conspiracy of fast food workers fighting for the magickal revolution. They help people with their problems, make the world more accepting of magick through ostentatious supernatural demonstrations, and argue a lot on a secret imageboard of fellow burger warriors.


Lately the website has been abuzz with discussion. Nine out of ten psychics agree: a “moonchild” is going to be conceived somewhere in Anatolia. This powerful being will bring about a reign of blood and terror, the absolute last thing the Iran-Iraq-Syria-Turkey border region needs. Someone needs to either prevent the conception, or ensure that the resulting zygote comes out good instead of pure evil.

So when an archaeological dig at the ancient neolithic temple of Göbekli Tepe uncovers a living MILF Statue, only a two hour drive from your store, it’s clear what needs to be done. Everyone calls in a sick day and climbs into the group's battered Westfalia. Next stop: the oldest megalithic site in the world.

In attendance: 
  • Hurrem - Wannabe Femme Fatale, Occasional Dipsomancer
  • Mehmet - Closeted Defender of Gay Turks (And Armenians… and Kurds)
  • Suliman - Expert Fencer, Martial Arts Master, Total Coward
  • Yusuf - Old Man With Empathic Powers
  • Zuhal - Precocious Technology Expert
Their objective: Prevent a being of unspeakable evil from being conceived at Göbekli Tepe.